They did an update in I think October to 2021.2, and I updated to that for the true proxy workflow to help with the fact that I run the bare minimum PC/graphics card at the time, and even with this update, it may be considered marginal still. However, now, they are up to the 6th gen processors for both, but the i3/Ryzen 3 are not listed anymore. As of last August when HF did an update, they were on the 4th gen Core iXX and AMD Ryzen processors, including the Core i3/Ryzen 3 variants. Davinci Resolve, Premiere CC, Vegas, Avid and several others all require beefier PC's than what I have, or you have many editors that work on lesser machines, but are weak sauce as far as capabilities and usability. Just to jump in here, when I was looking to replace the aging Premier Pro CS4 on my system, which admittedly is now "ancient" in a general sense. Another reason is that my computer is weak for Davinci. The sound work is many times better than in HitFilm, which is still very basic with 2000 year level effects.ĭespite all this and many other advantages, I continue to work with HitFilm because I've gotten used to it and I like it. In HitFilm at least you could do basic import of 3D objects for free, and with additional payment release some extras needed for professional work. No need to pay extra to work with 3D objects. HitFilm Express's tracking hasn't moved an inch forward in 10-15 years.
Tracking in Resolve is several levels above that of HitFilm. Everything in HitFilm Express is like paid plugins, in Resolve is provided for free. The advantage is that the nodes are self-contained and if one crashes, the others keep working normally and the program doesn't crash.Īdvantage is that you can use OFX plugins, whereas you can't with HitFilm Express.įor working with color corrections and grading, no comparison can be made at all. But once you get used to the nodes, you won't want to see more layers. The problem is that it's hard to learn for someone who's used to working with layers. Resolve is better than HitFilm in every way.